Designer Bias: Warhawk vs Nemesis
Someday, the day of the dramatic storyline, complex plot, and fascinating characters will arrive to video games. Sure, some games have decent writers and designers, but fact of the matter is that most games have an incredibly linear story. Why? Because designers are lazy. Take Warhawk, for example. Warhawk came out almost 2 years ago and [...]
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Hi, my name is Rommel Rico. I work as a Sr. Programmer Analyst at the University of San Diego. My passions include entrepreneurship, computers, languages, football (soccer), art, reddit, theater, science fiction, classical music, aviation, running, and video games. At the moment, I'm really into StarCraft 2.